The PS5 - or PlayStation 5, which has finally been
confirmed by Sony as the name of the next-gen PlayStation - is coming in
2020.
Everything we know so far comes from several Wired
pieces - one announcing the system in a Mark Cerny interview in Wired,
giving us the basics of the PS5 specs and tech details, and the other
confirmed other smaller details, such as how the PS5 Controller differs,
and one biggie - PS5 release date of Christmas 2020.
CPU
The PS5 CPU will be an AMD chip based on Ryzen. 8x cores; 7nm Zen 2.
GPU and ray tracing
The PS5 GPU will be a custom AMD Navi GPU, that supports ray tracing at a hardware level.
Audio
The PS5 will have 3D Audio that Mark Cerny believes will be "dramatically different" to PS4 audio.
Storage
The PS5 will have an SSD (solid-state drive). Sony says its version uses the new PCIe 4.0 connection. Cerny gave the example of a
0.8 second loading time, compared to 15 seconds when tested on Marvel's
Spider-Man.
Resolution support
The PS5 will have up to 8K support, presumably including full 4k.
The PS5 will support backwards compatibility
... with seemingly all PS4 games, as it's "based in part on the PS4's architecture".
The PS5 won't be digital-only
Physical media, such as the current form of discs, will still be supported.
Some games will likely release on both PS4 and PS5 at first
Wired speculated on Death Stranding is one example, based on
Cerny's notably "pregnant pause" when asked, though with that launching
in 2019 ahead of the PS5, this isn't the case. That's of course, not to
say some games would not be cross-gen.
The PS5 will have some form of cloud functionality
"We are cloud-gaming pioneers," Cerny told Wired, "our vision should become clear as we head toward launch."
PS5 PSVR
PS5 PSVR support has been confirmed, with the current headset at
least, while leaks point to a new headset, with two front and one rear
camera, an additional camera is included on a Move-style controller, and
the mention it could be operated wirelessly.
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